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	<id>http://cls.phroon.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lorikeet</id>
	<title>Clan Lord Spoilers - User contributions [en]</title>
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	<updated>2026-09-03T05:45:52Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://cls.phroon.net/w/index.php?title=File_talk:UK_Zodiac_Maze.gif&amp;diff=234</id>
		<title>File talk:UK Zodiac Maze.gif</title>
		<link rel="alternate" type="text/html" href="http://cls.phroon.net/w/index.php?title=File_talk:UK_Zodiac_Maze.gif&amp;diff=234"/>
		<updated>2008-02-24T19:50:27Z</updated>

		<summary type="html">&lt;p&gt;Lorikeet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Actually, Garr did not  make this map.  The original map was made by Angela.  I don&#039;t know if he took it with or without permission, or if she wanted it to be made public.--Lorikeet&lt;br /&gt;
&lt;br /&gt;
For a few things I&#039;ve been less than diligent, if someone did not claim credit on a map, how am I to know who actually made it?   In this case I just wrote who I got it from, assuming (incorrectly) that it was Garr&#039;s.  At the least I&#039;ve fixed the credit line. [[User:Phroon|Phroon]] 10:38, 23 February 2008 (PST)&lt;br /&gt;
&lt;br /&gt;
Oh, I wasn&#039;t saying you did anything bad.  Was just telling you what I knew.--Lorikeet&lt;/div&gt;</summary>
		<author><name>Lorikeet</name></author>
	</entry>
	<entry>
		<id>http://cls.phroon.net/w/index.php?title=Umbrion%27s_Keep&amp;diff=226</id>
		<title>Umbrion&#039;s Keep</title>
		<link rel="alternate" type="text/html" href="http://cls.phroon.net/w/index.php?title=Umbrion%27s_Keep&amp;diff=226"/>
		<updated>2008-02-22T10:46:44Z</updated>

		<summary type="html">&lt;p&gt;Lorikeet: /* Zodiac Maze */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Fire Maze==&lt;br /&gt;
&lt;br /&gt;
===Solution===&lt;br /&gt;
nnww wsse nwss wwnw nnw&lt;br /&gt;
&lt;br /&gt;
===Thought Process===&lt;br /&gt;
[[Image:Umbrion_Carpet.gif]]&lt;br /&gt;
&lt;br /&gt;
The carpet outside the maze is a map. Each color corresponds to a direction.&lt;br /&gt;
&lt;br /&gt;
RRGG GBBY GRBB RRGR GGR&lt;br /&gt;
nnww wsse nwss wwnw nnw&lt;br /&gt;
&lt;br /&gt;
We see the following correlation:&lt;br /&gt;
&lt;br /&gt;
Red = North&amp;lt;br/&amp;gt;&lt;br /&gt;
Green = West&amp;lt;br/&amp;gt;&lt;br /&gt;
Blue = South&amp;lt;br/&amp;gt;&lt;br /&gt;
Yellow = East&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With the colors Red and Green changing meaning after the Yellow/East to:&lt;br /&gt;
&lt;br /&gt;
Red = West&amp;lt;br/&amp;gt;&lt;br /&gt;
Green = North&amp;lt;br/&amp;gt;&lt;br /&gt;
Blue = South&amp;lt;br/&amp;gt;&lt;br /&gt;
Yellow = East&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Credit to Yor, Kalian and Kensington, plus all those who mapped the UK fire maze in the first place.&lt;br /&gt;
&lt;br /&gt;
==Zodiac Maze==&lt;br /&gt;
[[Image:UK_Zodiac_Maze.gif|thumb|Umbrion&#039;s Zodiac Maze]]&lt;br /&gt;
&lt;br /&gt;
===Solution===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Current Zodiac&lt;br /&gt;
! Route&lt;br /&gt;
|-&lt;br /&gt;
| Centaur || Mystic, Healer, Rooster, Shredders, Ruknee, Warrior, Warrior&lt;br /&gt;
|-&lt;br /&gt;
| Healer || Fox, Ancient, Centaur, Centaur&lt;br /&gt;
|-&lt;br /&gt;
| Pig || Warrior, Pig, Mystic, Ancient, Shredders, Healer, Rooster, Centaur, Centaur&lt;br /&gt;
|-&lt;br /&gt;
| Rat || Warrior, Healer, Pig, Mystic, Ancient, Fox, Rooster, Rat, Maha, Maha&lt;br /&gt;
|-&lt;br /&gt;
| Rooster || Pig, Rooster, Mystic, Warrior, Rat, Shredders, Shredders&lt;br /&gt;
|- &lt;br /&gt;
| Shredders || Cat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This list is currently incomplete.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note:  The path for Detros the Maha has been broken since its inception.&lt;br /&gt;
===Thought Process===&lt;br /&gt;
Unknown&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest Solutions]]&lt;/div&gt;</summary>
		<author><name>Lorikeet</name></author>
	</entry>
	<entry>
		<id>http://cls.phroon.net/w/index.php?title=Umbrion%27s_Keep&amp;diff=225</id>
		<title>Umbrion&#039;s Keep</title>
		<link rel="alternate" type="text/html" href="http://cls.phroon.net/w/index.php?title=Umbrion%27s_Keep&amp;diff=225"/>
		<updated>2008-02-22T10:45:59Z</updated>

		<summary type="html">&lt;p&gt;Lorikeet: /* Zodiac Maze */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Fire Maze==&lt;br /&gt;
&lt;br /&gt;
===Solution===&lt;br /&gt;
nnww wsse nwss wwnw nnw&lt;br /&gt;
&lt;br /&gt;
===Thought Process===&lt;br /&gt;
[[Image:Umbrion_Carpet.gif]]&lt;br /&gt;
&lt;br /&gt;
The carpet outside the maze is a map. Each color corresponds to a direction.&lt;br /&gt;
&lt;br /&gt;
RRGG GBBY GRBB RRGR GGR&lt;br /&gt;
nnww wsse nwss wwnw nnw&lt;br /&gt;
&lt;br /&gt;
We see the following correlation:&lt;br /&gt;
&lt;br /&gt;
Red = North&amp;lt;br/&amp;gt;&lt;br /&gt;
Green = West&amp;lt;br/&amp;gt;&lt;br /&gt;
Blue = South&amp;lt;br/&amp;gt;&lt;br /&gt;
Yellow = East&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With the colors Red and Green changing meaning after the Yellow/East to:&lt;br /&gt;
&lt;br /&gt;
Red = West&amp;lt;br/&amp;gt;&lt;br /&gt;
Green = North&amp;lt;br/&amp;gt;&lt;br /&gt;
Blue = South&amp;lt;br/&amp;gt;&lt;br /&gt;
Yellow = East&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Credit to Yor, Kalian and Kensington, plus all those who mapped the UK fire maze in the first place.&lt;br /&gt;
&lt;br /&gt;
==Zodiac Maze==&lt;br /&gt;
[[Image:UK_Zodiac_Maze.gif|thumb|Umbrion&#039;s Zodiac Maze]]&lt;br /&gt;
&lt;br /&gt;
===Solution===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Current Zodiac&lt;br /&gt;
! Route&lt;br /&gt;
|-&lt;br /&gt;
| Centaur || Mystic, Healer, Rooster, Shredders, Ruknee, Warrior, Warrior&lt;br /&gt;
|-&lt;br /&gt;
| Healer || Fox, Ancient, Centaur, Centaur&lt;br /&gt;
|-&lt;br /&gt;
| Pig || Warrior, Pig, Mystic, Ancient, Shredders, Healer, Rooster, Centaur, Centaur&lt;br /&gt;
|-&lt;br /&gt;
| Rat || Warrior, Healer, Pig, Mystic, Ancient, Fox, Rooster, Rat, Maha, Maha&lt;br /&gt;
|-&lt;br /&gt;
| Rooster || Pig, Rooster, Mystic, Warrior, Rat, Shredders, Shredders&lt;br /&gt;
|- &lt;br /&gt;
| Shredders || Cat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This list is currently incomplete.&#039;&#039;&lt;br /&gt;
&amp;quot;Note:  The path for Detros the Maha has been broken since its inception.&amp;quot;&lt;br /&gt;
===Thought Process===&lt;br /&gt;
Unknown&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest Solutions]]&lt;/div&gt;</summary>
		<author><name>Lorikeet</name></author>
	</entry>
	<entry>
		<id>http://cls.phroon.net/w/index.php?title=File_talk:UK_Zodiac_Maze.gif&amp;diff=224</id>
		<title>File talk:UK Zodiac Maze.gif</title>
		<link rel="alternate" type="text/html" href="http://cls.phroon.net/w/index.php?title=File_talk:UK_Zodiac_Maze.gif&amp;diff=224"/>
		<updated>2008-02-22T10:40:20Z</updated>

		<summary type="html">&lt;p&gt;Lorikeet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Actually, Garr did not  make this map.  The original map was made by Angela.  I don&#039;t know if he took it with or without permission, or if she wanted it to be made public.--Lorikeet&lt;/div&gt;</summary>
		<author><name>Lorikeet</name></author>
	</entry>
	<entry>
		<id>http://cls.phroon.net/w/index.php?title=File_talk:UK_Zodiac_Maze.gif&amp;diff=223</id>
		<title>File talk:UK Zodiac Maze.gif</title>
		<link rel="alternate" type="text/html" href="http://cls.phroon.net/w/index.php?title=File_talk:UK_Zodiac_Maze.gif&amp;diff=223"/>
		<updated>2008-02-22T10:40:05Z</updated>

		<summary type="html">&lt;p&gt;Lorikeet: New page: Actually, Garr did not  make this map.  The original map was made by Angela.  I don&amp;#039;t know if he took it with or without permission, or if she wanted it to be made public.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Actually, Garr did not  make this map.  The original map was made by Angela.  I don&#039;t know if he took it with or without permission, or if she wanted it to be made public.&lt;/div&gt;</summary>
		<author><name>Lorikeet</name></author>
	</entry>
	<entry>
		<id>http://cls.phroon.net/w/index.php?title=Fat_Alice_Books&amp;diff=222</id>
		<title>Fat Alice Books</title>
		<link rel="alternate" type="text/html" href="http://cls.phroon.net/w/index.php?title=Fat_Alice_Books&amp;diff=222"/>
		<updated>2008-02-22T10:35:52Z</updated>

		<summary type="html">&lt;p&gt;Lorikeet: /* Though Process */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ciphertext==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Page 1: ow ev nm ww pc ek pn cm eh nf wo tr xb ch ny ya az ow ro nm oy &lt;br /&gt;
&lt;br /&gt;
Page 2: ar ko cg vy ge my ac nm ke mp yn ao nw we us tr tz ao fg ar vy &lt;br /&gt;
&lt;br /&gt;
Page 3: ue mg sr cs ym za wr ab ek fw er nk pl mq tz iq qe mp he we zs &lt;br /&gt;
&lt;br /&gt;
Page 4: zp la eh rt kq ar ob sr my sr ge my yn wc wl co az ow ro zp ar &lt;br /&gt;
&lt;br /&gt;
Page 5: an sr fx sr ie zo ok ac nm os on we ao nw we gy ef ky nm ky na &lt;br /&gt;
&lt;br /&gt;
Page 6: ry ag ir mf vy ue bm qm cs tz ow ro rp el nk ye wy oy hp at et &lt;br /&gt;
&lt;br /&gt;
Page 7: me lw iq qy ys hp ow ev mu pr or pn oq nm nm ky pa yr sr ic vg &lt;br /&gt;
&lt;br /&gt;
Page 8: bw vg al ow ro nm ae qm al go wb my sr uc ea ab vg so ea vy xx &lt;br /&gt;
&lt;br /&gt;
Page 9: g r o w l &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Plaintext==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;quot;Rowl the violent first born and bitter&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Groar the peaceful last of the litter&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Groar fled away by using his wits&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rowl hungers and searches the last to devour&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Groar unearthed the source of their power&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rowl takes the strength of all of his kin&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Groar only sleeping may save his skin&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rowl ignorant with the stone&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;he could rule groar&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;the wise guards the powerful jewel.&amp;quot; &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Provided by Vata.&lt;br /&gt;
&lt;br /&gt;
==Thought Process==&lt;br /&gt;
&lt;br /&gt;
The complete method to solve the FA Book Cipher is currently lost.  It is surmised that it is a modified [http://en.wikipedia.org/wiki/Playfair_cipher Playfair cipher] with a key of &amp;lt;tt&amp;gt;growl&amp;lt;/tt&amp;gt;.  Recovery efforts hint at a key of &amp;lt;tt&amp;gt;LGZUVEAROWKFBCDSMHIQYTNPX&amp;lt;/tt&amp;gt; for normal Playfair.  Such an odd key may indicate a modification of the Playfair rules.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
[http://www.vagilemind.com/clanlord/viewtopic.php?f=4&amp;amp;t=714 Original Sentinel Discussion]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Cryptography]][[Category:Quest Solutions]]&lt;/div&gt;</summary>
		<author><name>Lorikeet</name></author>
	</entry>
	<entry>
		<id>http://cls.phroon.net/w/index.php?title=Brion_Cipher&amp;diff=221</id>
		<title>Brion Cipher</title>
		<link rel="alternate" type="text/html" href="http://cls.phroon.net/w/index.php?title=Brion_Cipher&amp;diff=221"/>
		<updated>2008-02-22T10:34:51Z</updated>

		<summary type="html">&lt;p&gt;Lorikeet: /* Thought Process */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Thought Process==&lt;br /&gt;
&lt;br /&gt;
Borrowing from [http://red-quill.org/babajaga/library/brions/tharloch.html Tharloch] we know the base cypher (remove spaces, rotate letters backwards by their position [counting from 1 after spaces are removed] in the message).  The issue then becomes that this method does not work for the later messages.&lt;br /&gt;
&lt;br /&gt;
The solution is then to brute force all 26 possible starting rotations, as any others are redundant.  To acomplish this, I borrowed heavily from [http://www.cs.utk.edu/~cjohnson/computing/rot13.c an implementation of rot13] in C, but generalized to try all possible initial rotations and changed to backwards rotate by the character&#039;s index.  The program reads from &#039;libraries.txt&#039;, which needs to be in the same directory as the program, and the spaces removed from the &#039;libraries.txt&#039; file before running the program.  It then outputs all possible translations of each line of the message, as well as the &#039;key&#039; for that line.  That is the index of the first character to create that particular message.  All you have to do is look through the output for something that looks English.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
#include &amp;lt;stdio.h&amp;gt;&lt;br /&gt;
// Brion Message brute forcer, by Phroon.&lt;br /&gt;
&lt;br /&gt;
int main(void)&lt;br /&gt;
{&lt;br /&gt;
	int i,j;&lt;br /&gt;
	FILE *fp;&lt;br /&gt;
	char ch;&lt;br /&gt;
	&lt;br /&gt;
	for (j=0;j&amp;lt;26;j++){&lt;br /&gt;
		&lt;br /&gt;
		fp = fopen(&amp;quot;libraries.txt&amp;quot;,&amp;quot;r&amp;quot;);&lt;br /&gt;
		&lt;br /&gt;
		i = j;&lt;br /&gt;
		printf(&amp;quot;%d:&amp;quot;,j);&lt;br /&gt;
		while (fscanf(fp,&amp;quot;%c&amp;quot;,&amp;amp;ch) != EOF) {&lt;br /&gt;
			if (ch &amp;gt;= &#039;a&#039; &amp;amp;&amp;amp; ch &amp;lt;= &#039;z&#039;) {&lt;br /&gt;
				ch = ch - i%26;&lt;br /&gt;
				&lt;br /&gt;
				if (ch &amp;lt; &#039;a&#039;)&lt;br /&gt;
					ch = ch + 26;&lt;br /&gt;
			} else if (ch &amp;gt;= &#039;A&#039; &amp;amp;&amp;amp; ch &amp;lt;= &#039;Z&#039;) {&lt;br /&gt;
				ch = ch - i%26;&lt;br /&gt;
				&lt;br /&gt;
				if (ch &amp;lt; &#039;A&#039;)&lt;br /&gt;
					ch = ch + 26;&lt;br /&gt;
			}&lt;br /&gt;
			&lt;br /&gt;
			i++;&lt;br /&gt;
			if(ch==&#039;\n&#039;) i=j;&lt;br /&gt;
			printf(&amp;quot;%c&amp;quot;,ch);&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
	return 0;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Cryptography]] [[Category: Quest Solutions]]&lt;/div&gt;</summary>
		<author><name>Lorikeet</name></author>
	</entry>
	<entry>
		<id>http://cls.phroon.net/w/index.php?title=Brion_Cipher&amp;diff=220</id>
		<title>Brion Cipher</title>
		<link rel="alternate" type="text/html" href="http://cls.phroon.net/w/index.php?title=Brion_Cipher&amp;diff=220"/>
		<updated>2008-02-22T10:34:24Z</updated>

		<summary type="html">&lt;p&gt;Lorikeet: /* Thought Process */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Thought Process==&lt;br /&gt;
&lt;br /&gt;
Borrowing from [http://red-quill.org/babajaga/library/brions/tharloch.html Tharloch] we know the base cypher (remove spaces, rotate letters backwards by their position [counting from 1 after spaces are removed] in the message).  The issue then becomes that this method does not work for the later messages.&lt;br /&gt;
&lt;br /&gt;
The solution is then to brute force all 26 possible starting rotations, as any others are redundant.  To acomplish this, I borrowed heavily from [http://www.cs.utk.edu/~cjohnson/computing/rot13.c an implementation of rot13] in C, but generalized to try all possible initial rotations and changed to backwards rotate by the character&#039;s index.  The program reads from &#039;libraries.txt&#039;, which needs to be in the same directory as the program, and the spaces removed from the &#039;libraries.txt&#039; file before running the program.  It then outputs all possible translations of each line of the message, as well as the &#039;key&#039; for that line.  That is the index of the first character to create that particular message.  All you have to do is look through the output for something that looks english.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
#include &amp;lt;stdio.h&amp;gt;&lt;br /&gt;
// Brion Message brute forcer, by Phroon.&lt;br /&gt;
&lt;br /&gt;
int main(void)&lt;br /&gt;
{&lt;br /&gt;
	int i,j;&lt;br /&gt;
	FILE *fp;&lt;br /&gt;
	char ch;&lt;br /&gt;
	&lt;br /&gt;
	for (j=0;j&amp;lt;26;j++){&lt;br /&gt;
		&lt;br /&gt;
		fp = fopen(&amp;quot;libraries.txt&amp;quot;,&amp;quot;r&amp;quot;);&lt;br /&gt;
		&lt;br /&gt;
		i = j;&lt;br /&gt;
		printf(&amp;quot;%d:&amp;quot;,j);&lt;br /&gt;
		while (fscanf(fp,&amp;quot;%c&amp;quot;,&amp;amp;ch) != EOF) {&lt;br /&gt;
			if (ch &amp;gt;= &#039;a&#039; &amp;amp;&amp;amp; ch &amp;lt;= &#039;z&#039;) {&lt;br /&gt;
				ch = ch - i%26;&lt;br /&gt;
				&lt;br /&gt;
				if (ch &amp;lt; &#039;a&#039;)&lt;br /&gt;
					ch = ch + 26;&lt;br /&gt;
			} else if (ch &amp;gt;= &#039;A&#039; &amp;amp;&amp;amp; ch &amp;lt;= &#039;Z&#039;) {&lt;br /&gt;
				ch = ch - i%26;&lt;br /&gt;
				&lt;br /&gt;
				if (ch &amp;lt; &#039;A&#039;)&lt;br /&gt;
					ch = ch + 26;&lt;br /&gt;
			}&lt;br /&gt;
			&lt;br /&gt;
			i++;&lt;br /&gt;
			if(ch==&#039;\n&#039;) i=j;&lt;br /&gt;
			printf(&amp;quot;%c&amp;quot;,ch);&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
	return 0;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Cryptography]] [[Category: Quest Solutions]]&lt;/div&gt;</summary>
		<author><name>Lorikeet</name></author>
	</entry>
	<entry>
		<id>http://cls.phroon.net/w/index.php?title=Talk:Maps&amp;diff=219</id>
		<title>Talk:Maps</title>
		<link rel="alternate" type="text/html" href="http://cls.phroon.net/w/index.php?title=Talk:Maps&amp;diff=219"/>
		<updated>2008-02-22T10:09:01Z</updated>

		<summary type="html">&lt;p&gt;Lorikeet: New page: 2/22/08--Is there anything we should do about maps that become outdated?  For example, Helios&amp;#039; map of EP is correct, but Drablak&amp;#039;s are correct in terms of what is in the plane, but the dir...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;2/22/08--Is there anything we should do about maps that become outdated?  For example, Helios&#039; map of EP is correct, but Drablak&#039;s are correct in terms of what is in the plane, but the directions of getting from one plane to another are the old directions, and are now incorrect.--Lorikeet&lt;/div&gt;</summary>
		<author><name>Lorikeet</name></author>
	</entry>
	<entry>
		<id>http://cls.phroon.net/w/index.php?title=To_Do&amp;diff=218</id>
		<title>To Do</title>
		<link rel="alternate" type="text/html" href="http://cls.phroon.net/w/index.php?title=To_Do&amp;diff=218"/>
		<updated>2008-02-22T09:56:20Z</updated>

		<summary type="html">&lt;p&gt;Lorikeet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pages to Create:&lt;br /&gt;
*[[Ma Tota]]&lt;br /&gt;
*[[Ethereal Items]]:&lt;br /&gt;
**[[Tenebrion&#039;s Keep]]&lt;br /&gt;
**[[Cimmbrion&#039;s Keep]]&lt;br /&gt;
**[[Melabrion&#039;s Keep]]&lt;br /&gt;
**[[Umbrion&#039;s Keep]]&lt;br /&gt;
**[[Lugubrion&#039;s Keep]]&lt;br /&gt;
**[[Sombrion&#039;s Keep]]&lt;br /&gt;
*[[Gungla Island]]&lt;br /&gt;
*[[Metzetli Island]]&lt;br /&gt;
*[[:Category:Cryptography]]&lt;br /&gt;
**[[Brion Cipher]]&lt;br /&gt;
**[[Ethereal Tower Libraries]]&lt;br /&gt;
**[[Fat Alice Books]]&lt;br /&gt;
**[[Darshak Parrot]]&lt;br /&gt;
*[[Karma Messages]]&lt;br /&gt;
*[[Phantasms]]&lt;br /&gt;
*[[Geharza Plane]]&lt;br /&gt;
*[[How to become a Ranger]]&lt;br /&gt;
*[[How to become a Champion]]&lt;br /&gt;
*[[Information about Rangering]]&lt;br /&gt;
*[[Information about Championing]]&lt;/div&gt;</summary>
		<author><name>Lorikeet</name></author>
	</entry>
	<entry>
		<id>http://cls.phroon.net/w/index.php?title=Sul%27ran&amp;diff=217</id>
		<title>Sul&#039;ran</title>
		<link rel="alternate" type="text/html" href="http://cls.phroon.net/w/index.php?title=Sul%27ran&amp;diff=217"/>
		<updated>2008-02-22T01:05:55Z</updated>

		<summary type="html">&lt;p&gt;Lorikeet: /* Solution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:GunglaIsland.gif|thumb|Gungla Island]]&lt;br /&gt;
&lt;br /&gt;
==Solution==&lt;br /&gt;
&lt;br /&gt;
Get at least 4 people, one of which is a mystic and head to GI.  Send one person to each of the stone circles (Two are marked &#039;Safe&#039; and one is marked &#039;safe tree&#039;), with the mystic going to the Sul&#039;ran temple oasis stone circle in the GI Desert (escort them, they&#039;ll need help).&lt;br /&gt;
&lt;br /&gt;
Once everyone is in position, each has a line to say.  They are as follows:&lt;br /&gt;
&lt;br /&gt;
*Swamp (near waterfall): &amp;quot;Khororan chiok&amp;quot;&lt;br /&gt;
*Past feather crossing: &amp;quot;Brimoran torak&amp;quot;&lt;br /&gt;
*Past log crossing: &amp;quot;Gan Vara leeah&amp;quot;&lt;br /&gt;
*Sul&#039;ran: &amp;quot;Sulran chartak&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Walk into the portals that open once the words are said.&lt;br /&gt;
&lt;br /&gt;
Welcome to Sul&#039;ran, the exit is to the west, you&#039;ll have access in and out for at least an ooc day.&lt;br /&gt;
&lt;br /&gt;
==Hints==&lt;br /&gt;
&lt;br /&gt;
===Villagers===&lt;br /&gt;
*Lea&#039;Tar&#039;Kho says, &amp;quot;I remember when Colmert would join us for supper. He loved Wumpa fruit.&amp;quot;&lt;br /&gt;
*Ledon&#039;Kho says, &amp;quot;like the village of the Sul&#039;ran in the desert.&amp;quot;&lt;br /&gt;
*Ledon&#039;Kho exclaims, &amp;quot;They think they&#039;re more advanced than us, but they don&#039;t even believe in the spirits!&amp;quot;&lt;br /&gt;
*Lea&#039;Tar&#039;Kho asks, &amp;quot;Is it too much to ask that Setha write once in a while?&amp;quot;&lt;br /&gt;
*Lea&#039;Tar&#039;Kho exclaims, &amp;quot;Colmert used to make the dinner table disappear right before our eyes!&amp;quot;&lt;br /&gt;
*Lea&#039;Tar&#039;Kho says, &amp;quot;Colmert would say, &amp;quot;Colmert says appear&amp;quot; and our dinner table would reappear.&amp;quot;&lt;br /&gt;
*The river by the rainbow holds no fish. Even if you wisely speak, &amp;quot;Woe betides the foolish&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Colmert&#039;s Magical Illusions===&lt;br /&gt;
&lt;br /&gt;
* Excerpt from Colmert&#039;s Magical Illusions, Book 1: ...Someone must ??   (Says that a mystic must be in the sulran circle)&lt;br /&gt;
* Excerpt from Colmert&#039;s Magical Illusions, Book 2: ...The stone circle in the swamp has a magical password of &amp;quot;Khororan chiok&amp;quot; which invokes that village&#039;s Rocodile Amakua.&amp;quot;&lt;br /&gt;
* Excerpt from Colmert&#039;s Magical Illusions, Book 3: ...The stone circle furthest north has a magical password of &amp;quot;Brimoran torak&amp;quot; which exalts that village&#039;s Tor Amakua&#039;s connection with the earth.&amp;quot;&lt;br /&gt;
* Excerpt from Colmert&#039;s Magical Illusions, Book 4: ...The stone circle nearest the middle village has a magical password of &amp;quot;Gan Vara leeah&amp;quot; which celebrates that village&#039;s Puma Amakua&#039;s speed and agility.&amp;quot;&lt;br /&gt;
* Excerpt from Colmert&#039;s Magical Illusions, Book 5: ...The stone circle nearest the western desert village has a magical password of &amp;quot;Sulran chartak&amp;quot; which celebrates that village&#039;s Sun Wyrm&#039;s Amakua&#039;s enlightenment, even though the Sul&#039;ran have forsaken it. This abandonment allowed whatever evil the Amakua was holding back to escape and start possessing villagers and creatures.&lt;br /&gt;
&lt;br /&gt;
===Colmert&#039;s Travel Journal===&lt;br /&gt;
&lt;br /&gt;
* Excerpt from Colmert&#039;s Travel Journal: ...My journey to this island has been eventful....The natives are friendly....Three of the four tribes worship Amakuas, which seems to be some kind of spirit totem....&amp;quot;&lt;br /&gt;
* Excerpt from Colmert&#039;s Travel Journal: ...The southern tribe call themselves the Khororan. Their Amakua is the rockodile...The jungle tribe call themselves the Gan Vara. Their Amakua is a puma...The Amakua of the northern tribe, the Brimoran, is the tor...&lt;br /&gt;
* Excerpt from Colmert&#039;s Travel Journal: The western most tribe, the Sul&#039;ran, live deep in the desert. It&#039;s very dangerous. They seem to have forsaken their Amakua worship for logic and reason....Lately, though, they have been acting strangely...&amp;quot;&lt;br /&gt;
* Excerpt from Colmert&#039;s Last Journal: ...The Sul&#039;ran are possessed! I do not know what it is or what caused it, but it has spread to the Gan Vara, as well. The Gan Vara have invaded the other two tribes. In hopes to contain this evil, I&#039;ve sealed each tribe off from one another with my magic until I can research a cure. In case I do not return, I put the secret to opening up the Sul&#039;ran temple in my dungeon.&amp;quot;&lt;br /&gt;
[[Category:Quest Solutions]] [[Category:Gungla Island]]&lt;/div&gt;</summary>
		<author><name>Lorikeet</name></author>
	</entry>
	<entry>
		<id>http://cls.phroon.net/w/index.php?title=Ma_Tota&amp;diff=216</id>
		<title>Ma Tota</title>
		<link rel="alternate" type="text/html" href="http://cls.phroon.net/w/index.php?title=Ma_Tota&amp;diff=216"/>
		<updated>2008-02-22T01:04:36Z</updated>

		<summary type="html">&lt;p&gt;Lorikeet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Ma Tota&#039;&#039;&#039;, also known as the wandering thoom lady, My Toyota, or various variations on the name sends exiles onto a spirit animal, or totem, quest.  Upon initially speaking to her, exiles will be greeted and told to &amp;quot;return tomorrow&amp;quot;, this phrase is common but she does not mean literally (IC or OOC) tomorrow, it merely indicates that you should return &amp;quot;soon&amp;quot; as it seems if you wait too long she will reset to the greeting.  Each time the exile returns to her in succession, she will give a hint about the exile&#039;s spirit animal for a total of three hints.  Once all three of these hints are received (or possibly before), a creature named for the exile will appear someplace in the natural habitat of that creature.  The task for the exile is then to find the creature and return it to Ma Tota.&lt;br /&gt;
&lt;br /&gt;
To assist in locating the creature, sparkles appear when you are within a few screen&#039;s distance of the creature, halfway between you and the creature.  These sparkles are identical to the ones that appear when a Sword of Souls absorbs a soul.  The creature is always passive, but will run away from other exiles until activated by its owner by touching it.  Once activated, the creature circles around and follows the exile for the return trip to Ma Tota.  Ma Tota wanders a lot, and although often spotted in East Field, she wanders throughout the forests near town, but a mystic can help locate her.  It should be noted that Ma Tota either disappears or teleports from her location at IC midnight every day.  It is also possible that sunstoning her name also causes this teleportation.  Upon returning the creature, Ma Tota grants the exile experience and says that there may still be more to learn.  The exile can then seek out the totem creature again and return it for more experience, but re-returning the creature has no other effects.&lt;br /&gt;
&lt;br /&gt;
Aside from the experience reward, there are no other rewards for the quest, despite promises hinted at in the hints given by Ma Tota to find the creature.  It is possible, however, that a mystic trophy is given at the conclusion of the quest.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
*Storing your animal in the courthouse while you clan is effective, as weapons cannot be equipped there.&lt;br /&gt;
*The creature may disapear if left indoors for extended periods of time, ie. while you are in the library.&lt;br /&gt;
*Crossing snell boundaries at the same moment as your creature prevents the creature from becoming deactivated if you let it go before you, or you go before it.&lt;br /&gt;
*Falina&#039;s Garden in south town used to be a useful place to store your creature when in the library, but since the green portal is now stored there, Gaia&#039;s garden may be a better location.&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest Solutions]]&lt;/div&gt;</summary>
		<author><name>Lorikeet</name></author>
	</entry>
	<entry>
		<id>http://cls.phroon.net/w/index.php?title=Darkstone&amp;diff=215</id>
		<title>Darkstone</title>
		<link rel="alternate" type="text/html" href="http://cls.phroon.net/w/index.php?title=Darkstone&amp;diff=215"/>
		<updated>2008-02-22T00:58:47Z</updated>

		<summary type="html">&lt;p&gt;Lorikeet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Darkstones are created from four darkstone shards, which can be found along the eastern beaches of Devil&#039;s Island.  The four shards are then combined by a NPC on Ash Island, past the campfire path.&lt;br /&gt;
&lt;br /&gt;
Once created, a darkstone has the power to open the pentagram in the Dark Temple to a high level Darshak area, and to reanimate fallen bodies, similar to the effect during the Feast of Tsirrin.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I&#039;m pretty comfortable saying this because it&#039;s not really a secret, just poorly publicized - Wangah has no control over who does or doesn&#039;t get a darkstone. There&#039;s an NPC past the campfire path on west Ash that will trade four different shards for a full stone.&amp;quot; — Largo&lt;br /&gt;
 &lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Lorikeet</name></author>
	</entry>
	<entry>
		<id>http://cls.phroon.net/w/index.php?title=Trainer_Messages&amp;diff=214</id>
		<title>Trainer Messages</title>
		<link rel="alternate" type="text/html" href="http://cls.phroon.net/w/index.php?title=Trainer_Messages&amp;diff=214"/>
		<updated>2008-02-22T00:32:42Z</updated>

		<summary type="html">&lt;p&gt;Lorikeet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Message&lt;br /&gt;
! Ranks&lt;br /&gt;
|-&lt;br /&gt;
| You have much to learn.&lt;br /&gt;
| 0-9&lt;br /&gt;
|-&lt;br /&gt;
| It is good to see you.&lt;br /&gt;
| 10-19&lt;br /&gt;
|-&lt;br /&gt;
| Your persistence is paying off.&lt;br /&gt;
| 20-29&lt;br /&gt;
|-&lt;br /&gt;
| You are progressing well.&lt;br /&gt;
| 30-39&lt;br /&gt;
|-&lt;br /&gt;
| You are a good pupil of mine.&lt;br /&gt;
| 40-49&lt;br /&gt;
|-&lt;br /&gt;
| You are one of my better pupils.&lt;br /&gt;
| 50-99&lt;br /&gt;
|-&lt;br /&gt;
| You keep me on my toes.&lt;br /&gt;
| 100-149&lt;br /&gt;
|-&lt;br /&gt;
| It is hard to find more to teach you.&lt;br /&gt;
| 150-199&lt;br /&gt;
|-&lt;br /&gt;
| Teaching you is a challenge.&lt;br /&gt;
| 200-249&lt;br /&gt;
|-&lt;br /&gt;
| There is not much more I can teach you.&lt;br /&gt;
| 250-299&lt;br /&gt;
|-&lt;br /&gt;
| Teaching you has taught me much.&lt;br /&gt;
| 300-349&lt;br /&gt;
|-&lt;br /&gt;
| You have attained tremendous skill.&lt;br /&gt;
| 350-399&lt;br /&gt;
|-&lt;br /&gt;
| We are nearly equals.&lt;br /&gt;
| 400-449&lt;br /&gt;
|-&lt;br /&gt;
| You may be proud of your accomplishment.&lt;br /&gt;
| 450-499&lt;br /&gt;
|-&lt;br /&gt;
| You are becoming a master of our art.&lt;br /&gt;
| 500-549&lt;br /&gt;
|-&lt;br /&gt;
| Your dedication is commendable.&lt;br /&gt;
| 550-599&lt;br /&gt;
|-&lt;br /&gt;
| You show great devotion to your studies.&lt;br /&gt;
| 600-649&lt;br /&gt;
|-&lt;br /&gt;
| You are a credit to our craft.&lt;br /&gt;
| 650-699&lt;br /&gt;
|-&lt;br /&gt;
| Few indeed are your peers.&lt;br /&gt;
| 700-749&lt;br /&gt;
|-&lt;br /&gt;
| Your devotion to the craft is exemplary.&lt;br /&gt;
| 750-799&lt;br /&gt;
|-&lt;br /&gt;
| It is always good to greet a respected colleague.&lt;br /&gt;
| 800-899&lt;br /&gt;
|-&lt;br /&gt;
| You are truly a grand master.&lt;br /&gt;
| 900-999&lt;br /&gt;
|-&lt;br /&gt;
| Let us search for more we might learn together.&lt;br /&gt;
| 1000-1249&lt;br /&gt;
|-&lt;br /&gt;
| Your persistence is an example to us all.&lt;br /&gt;
| 1250-1499&lt;br /&gt;
|-&lt;br /&gt;
| Your skill astounds me.&lt;br /&gt;
| 1500-1749&lt;br /&gt;
|-&lt;br /&gt;
| You have progressed further than most.&lt;br /&gt;
| 1750-1999&lt;br /&gt;
|-&lt;br /&gt;
| You are nearly peerless.&lt;br /&gt;
| 2000-2249&lt;br /&gt;
|-&lt;br /&gt;
| You are a model of dedication.&lt;br /&gt;
| 2250-2499&lt;br /&gt;
|-&lt;br /&gt;
| You have achieved mastery.&lt;br /&gt;
| 2500-?&lt;br /&gt;
|-&lt;br /&gt;
| There is nothing I can teach you.&lt;br /&gt;
| Maxed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Weapon Messages==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Message&lt;br /&gt;
! Ranks&lt;br /&gt;
|-&lt;br /&gt;
| You feel you have much to learn. || 0-9&lt;br /&gt;
|-&lt;br /&gt;
| You feel tolerably skilled. || 10-19&lt;br /&gt;
|-&lt;br /&gt;
| Your persistence is paying off. || 20-29&lt;br /&gt;
|-&lt;br /&gt;
| You are progressing well. || 30-39&lt;br /&gt;
|-&lt;br /&gt;
| You are becoming proficient. || 40-49&lt;br /&gt;
|-&lt;br /&gt;
| You have learned much. || 50-99&lt;br /&gt;
|-&lt;br /&gt;
| You have become skilled. || 100-149&lt;br /&gt;
|-&lt;br /&gt;
| You have become very skilled. || 150-199&lt;br /&gt;
|-&lt;br /&gt;
| Learning more is a challenge. || 200-249&lt;br /&gt;
|-&lt;br /&gt;
| You have attained great skill. || 250-299&lt;br /&gt;
|-&lt;br /&gt;
| You are becoming an expert. || 300-349&lt;br /&gt;
|-&lt;br /&gt;
| You have attained tremendous skill. || 350-399&lt;br /&gt;
|-&lt;br /&gt;
| You are close to attaining mastery. || 400-449&lt;br /&gt;
|-&lt;br /&gt;
| You may be proud of your accomplishment. || 450-499&lt;br /&gt;
|-&lt;br /&gt;
| You are becoming a master of your art. || 500-549&lt;br /&gt;
|-&lt;br /&gt;
| Your dedication is commendable. || 550-599&lt;br /&gt;
|-&lt;br /&gt;
| You show great devotion to your studies. || 600-649&lt;br /&gt;
|-&lt;br /&gt;
| You are a credit to your craft. || 650-699&lt;br /&gt;
|-&lt;br /&gt;
| Few indeed are your peers. || 700-749&lt;br /&gt;
|-&lt;br /&gt;
| Your devotion to your craft is exemplary. || 750-799&lt;br /&gt;
|-&lt;br /&gt;
| Your expertise is unquestionable. || 800-899&lt;br /&gt;
|-&lt;br /&gt;
| You are truly a grand master. || 900-999&lt;br /&gt;
|-&lt;br /&gt;
| Few if any are your equal. || 1000-?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*From [http://www.windsofdawn.org/newexilehelp/trainmsg.html Winds of Dawn]&lt;br /&gt;
[[Category:General Information]]&lt;/div&gt;</summary>
		<author><name>Lorikeet</name></author>
	</entry>
</feed>