Difference between revisions of "Phantasm"
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Revision as of 12:40, 11 April 2021
Phantasms are illusions an exile can cast with enough training.
Exiles require a minimum of 10 ranks in training from Asteshesha who is located within the tower of Umbrion's keep, and a Phantasmonomicon (available after a short quest from the same room).
When cast, the phantasm will slowly drift away from the exile in the direction they're facing.
Several books in the tower room describe phantasms in character.
- Phantasmology is an ancient art.
- Phantasms are entertaining trickery. Nothing more.
- Pages must be collected before you can use a phantasmonomicon.
- Phantasms are temporary illusions in the minds of sentient beings.
- You cannot cast phantasms without a phantasmonomicon.
- The abilities of a practitioner of phantasmology increase with special training.
- If a hidden phantasm caster's spirit is linked to a skilled practitioner, the phantasm will be visible.
- Non-sentient beings will never see a phantasm.
Pages
There are 36 known phantasms. Individual phantasms are contained within pages that must be inserted into a phantasmonomicon to cast.
Pages can be bought from a number of vendors scattered around the lands. Each vendor sells a specific set of pages for 100c each however the page you receive is random and some may be more common than others.
Senfantia in Colmert's keep will hand out pages in exchange for a donation of coins so that she can continue to develop new phantams (N.B As no new phantasms have appeared in several years despite donations from exiles it is likely that Phantasms are not considerd an active project by the GMs). Initial tests indicate that a page is handed out approximately every 300 coins [Figure needs verification] however only 1 page is handed out at a time regardless of donation size (so donating 600c won't get 2 pages). Senfantia can hand out any of the 36 known pages however some still appear to be more rare than others making getting specific pages in this manner akin to playing the slot machine.
Spare pages can be kept in a Phantasm Folder (available from an NPC in Umbrion's Keep Tower for 300c)
Trainers
Asteshesha: Uncapped Trainer: Increases the duration and maximum distance from the exile that the Phantasm can move to, located in Umbrion's Keep Tower.
Sean Hidus Capped Trainer: Allows you to hide and unhide your phantasms, located in Colmert's Keep.
Stace Lucian Capped Trainer: Allows you to lock/unlock your phantasm at its current position, located in Colmert's Keep.
Chen Dimage Capped Trainer: Allows you to change a phantasm you've already cast to a new one, located in Colmert's Keep.
Note: Changing a phantasm part way through does not change extend the duration. Phantasm duration only decreases while shown, hiding a phantasm pauses the countdown. Once the phantasm has reached its set duration you must wait a short while before you can cast a new phantasm, this length of time appears to increase with the duration of the phantasm.
List of Known Vendors
Norm Tratir: South Forest, safe tree north of Mirror snell.
Luq Beerman: Thieve's Island forge.
Harn Frenken: Snagglewood, Tonle snell.
Anwen Botsney: Cloud, 2 south of entrance, cave in SW corner.
Huan Husbard: North Northwest Beach.
List of Phantasms
Page No. | Image | Name | Group | Known Vendors |
---|---|---|---|---|
1 | Image | Small Blue Flames | Elements (1/6) | Senfantia, Norm Tratir |
2 | Image | Blue Flames | Elements (2/6) | Senfantia, Norm Tratir |
3 | Image | Small Red Flames | Elements (3/6) | Senfantia, Norm Tratir |
4 | Image | Red Flames | Elements (4/6) | Senfantia |
5 | Image | Smoke | Shadow (1/5) | Senfantia |
6 | Image | Shadow | Shadow (2/5) | Senfantia |
7 | Image | Fog | Shadow (3/5) | Senfantia |
8 | Image | Sparkle | Shaodw (4/5) | Senfantia |
9 | Image | Vermine Holes | Fauna (1/3) | Senfantia |
10 | Image | Tornado | Elements (5/6) | Senfantia |
11 | Image | Lightning | Elements (6/6) | Senfantia, Norm Tratir |
12 | Image | Gold Coins | Treasure (1/3) | Senfantia, Huan Husbard |
13 | Image | Water Puddle | Earth (1/4) | Senfantia, Huan Husbard |
14 | Image | Lava Pool | Earth (2/4) | Senfantia |
15 | Image | Flying Pebble | Earth (3/4) | Senfantia |
16 | Image | Flying Rock | Earth (4/4) | Senfantia |
17 | Image | Flower Patch | Flora (1/5) | Senfantia, Anwen Botsney |
18 | Image | Skull | Fauna (2/3) | Senfantia, Huan Husbard |
19 | Image | Lantern | Constructs (1/4) | Senfantia |
20 | Image | Stairway | Constructs (2/4) | Senfantia |
21 | Image | Treasure Chest | Treasure (2/3) | Senfantia |
22 | Image | Stone Wall | Constructs (3/4) | Senfantia, Harn Frenken |
23 | Image | Rain Cloud | Shadow (5/5) | Senfantia |
24 | Image | Dung Pile | Fauna (3/3) | Senfantia |
25 | Image | Waving Reeds | Flora (2/5) | Senfantia |
26 | Image | Ku Flower | Flora (3/5) | Senfantia, Anwen Botsney |
27 | Image | Deadly Poppy | Flora (4/5) | Senfantia |
28 | Image | Wooden Chair | Constructs (4/4) | Senfantia, Luq Beerman, Harn Frenken |
29 | Image | Blue Flag | Holiday (1/6) | Senfantia |
30 | Image | Red Flag | Holiday (2/6) | Senfantia |
31 | Image | Yellow Flag | Holiday (3/6) | Senfantia |
32 | Image | Pumpkin | Flora (5/5) | Senfantia |
33 | Image | Bawkmas Lights | Holiday (4/6) | Senfantia |
34 | Image | Wreath | Holiday (5/6) | Senfantia |
35 | Image | Amber Beer | Holiday (6/6) | Senfantia |
36 | Image | Copper Coins | Treasure (3/3) | Senfantia |